Intelligent Design: A Brief Introduction
By William A. Dembski
Intelligent design (ID) studies patterns in nature that are best explained
as the result of intelligence. Is that radio signal from outer space just
random noise or the result of an alien intelligence? Is that chunk of rock just
a random chunk of rock or an arrowhead? Is Mount Rushmore the result of wind
and erosion or the creative act of an artist? We ask such questions all the
time, and we think we can give good answers to them.
Yet, when it comes to biology and cosmology, scientists balk at even raising
such questions, much less answering them in favor of design. This is especially
true of biology. According to well-known evolutionist Francisco Ayala, Darwin's
greatest achievement was to show how the organized complexity of organisms
could be attained without a designing intelligence. By contrast, ID purports to
find patterns in biological systems that signify intelligence. ID therefore
directly challenges Darwinism and other materialistic approaches to the origin
and evolution of life.
The idea of design has had a turbulent intellectual history. The main
challenge facing it these last 200 years has been to discover a conceptually
powerful formulation of it that will fruitfully advance science. What has kept
design outside the scientific mainstream since Darwin proposed his theory of
evolution is that it lacked precise methods for distinguishing intelligently
caused objects from unintelligently caused ones. For design to be a fruitful
scientific concept, scientists need to be sure they can reliably determine
whether something is designed.
Johannes Kepler, for instance, thought the craters on the moon were
intelligently designed by moon dwellers. We now know that the craters were
formed by blind material forces (like meteor impacts). It's this fear of
falsely attributing something to design only to have it overturned later that
has prevented design from entering science proper. But design theorists argue
that they now have formulated precise methods for discriminating designed from
undesigned objects. These methods, they contend, enable them to avoid Kepler's
mistake and reliably locate design in biological systems.
As a theory of biological origins and development, ID's central claim is
that only intelligent causes can adequately explain the complex,
information-rich structures of biology and that these causes are empirically
detectable. To say intelligent causes are empirically detectable is to say
there exist well-defined methods that, based on observable features of the
world, can reliably distinguish intelligent causes from undirected material
causes. Many special sciences have already developed such methods for drawing
this distinction-notably forensic science, cryptography, archeology, and the
Search for Extraterrestrial Intelligence (SETI). Essential to all these methods
is the ability to eliminate chance and necessity.
Astronomer Carl Sagan wrote a novel about SETI called Contact,
which was later made into a movie starring Jodie Foster. After years of
receiving apparently meaningless "random" radio signals from outer space, the
Contact researchers discovered a pattern of beats and pauses that
corresponded to the sequence of all the prime numbers from 2 to 101. (Prime
numbers are divisible only by themselves and by one.) That got their attention,
and they immediately inferred a designing intelligence. When a sequence begins
with two beats, then a pause, three beats, then a pause ... and continues
through each prime number all the way to 101 beats, researchers must infer the
presence of an extraterrestrial intelligence.
Why is that? Nothing in the laws of physics requires radio signals to take
one form or another, so the prime sequence is contingent rather than
necessary. Also, the prime sequence is a long sequence and therefore
complex. Note that if the sequence lacked complexity, it could easily
have happened by chance. Finally, it was not just complex but also exhibited an
independently given pattern or specification (it was not just any old
sequence of numbers but a mathematically significant one-the prime
numbers).
Intelligence leaves behind a characteristic trademark or signature-what I
call "specified complexity." (See my book No Free Lunch.) An event
exhibits specified complexity if it is contingent and therefore not necessary;
if it is complex and therefore not readily reproducible by chance; and if it is
specified in the sense of exhibiting an independently given pattern. Note that
a merely improbable event is not sufficient to eliminate chance-flip a coin
long enough and you'll witness a highly complex or improbable event. Even so,
you'll have no reason not to attribute it to chance.
The important thing about specifications is that they be objectively given
and not just imposed on events after the fact. For instance, if an archer fires
arrows into a wall, and then we paint bull's-eyes around them, we impose a
pattern after the fact. On the other hand, if the targets are set up in advance
("specified"), and then the archer hits them accurately, we know it was by
design.
In determining whether biological organisms exhibit specified complexity,
design theorists focus on identifiable systems-such as individual enzymes,
metabolic pathways, molecular machines, and the like. These systems are
specified by their independent functional requirements and they exhibit a high
degree of complexity. Of course, once an essential part of an organism exhibits
specified complexity, then any design attributable to that part carries over to
the organism as a whole. One need not demonstrate that every aspect of the
organism was designed; in fact, some aspects will be the result of purely
material causes.
The combination of complexity and specification convincingly pointed the
radio astronomers in the movie Contact to an extraterrestrial
intelligence. Within the theory of intelligent design, specified complexity is
the characteristic trademark or signature of intelligence. It is a reliable
empirical marker of intelligence in the same way that fingerprints are a
reliable empirical marker of an individual's presence at the scene of a crime.
Design theorists contend that undirected material causes, like natural
selection acting on random genetic change, cannot generate specified
complexity.
This isn't to say that naturally occurring systems cannot exhibit specified
complexity or that material processes cannot serve as a conduit for specified
complexity. Naturally occurring systems can exhibit specified complexity, and
nature operating by purely material mechanisms without intelligent direction
can take preexisting specified complexity and shuffle it around. But that is
not the point. The point is whether nature (conceived as a closed system of
blind, unbroken material causes) can generate specified complexity in
the sense of originating it when previously there was none.
Take, for instance, a Rembrandt woodcut. It arose by mechanically impressing
an inked woodblock on paper. The Rembrandt woodcut exhibits specified
complexity. But the mechanical application of ink to paper via a woodblock does
not account for the woodcut's specified complexity. The specified complexity in
the woodcut must be referred back to the specified complexity in the woodblock,
which in turn must be referred back to the designing activity of Rembrandt
himself (in this case deliberately chiseling the woodblock). Specified
complexity's causal chains end not with blind material forces but with a
designing intelligence.
In Darwin's Black Box, biochemist Michael Behe connects specified
complexity to biological design with his concept of irreducible
complexity. Behe defines a system as irreducibly complex if it consists of
several interrelated parts for which removing even one part completely destroys
the system's function. For Behe, irreducible complexity is a sure
indicator of design. One irreducibly complex biochemical system that Behe
considers is the bacterial flagellum. The flagellum is an acid-powered rotary
motor with a whip-like tail that spins at 20,000 rpm and whose rotating motion
enables a bacterium to navigate through its watery environment.
Behe shows that the intricate machinery in this molecular motor-including a
rotor, a stator, O-rings, bushings, and a drive shaft-requires the coordinated
interaction of at least thirty complex proteins and that the absence of any one
of these proteins would result in the complete loss of motor function. Behe
argues that the Darwinian mechanism faces grave obstacles in trying to account
for such irreducibly complex systems. In No Free Lunch, I show how
Behe's notion of irreducible complexity constitutes a special case of specified
complexity and that irreducibly complex systems like the bacterial flagellum
are therefore designed.
Accordingly, ID is more than simply the latest in a long line of design
arguments. The related concepts of irreducible complexity and specified
complexity render intelligent causes empirically detectable and make ID a
full-fledged scientific theory, distinguishing it from the design arguments of
philosophers and theologians, or what has traditionally been called "natural
theology."
ID's chief claim is this: the world contains events, objects, and structures
that exhaust the explanatory resources of undirected material causes and can be
adequately explained by recourse to intelligent causes. Design theorists claim
to demonstrate this rigorously. ID therefore takes a long-standing
philosophical intuition and cashes it out as a scientific research program.
This program depends on advances in probability theory, computer science,
molecular biology, the philosophy of science, and the concept of information-to
name but a few. Whether this program can turn design into an effective
conceptual tool for investigating and understanding the natural world is for
now the big question confronting science.
For more on ID, visit the following websites: www.designinference.com
(which houses many of my writings on ID), www.ideacenter.org (the Intelligent Design and Evolution
Awareness Center -- a clearinghouse for college and university students
interested in ID), www.idurc.org (Intelligent Design Undergraduate Research Center),
www.arn.org (for purchasing
all things ID related), www.iscid.org (the International Society for Complexity,
Information, and Design), and www.discovery.org/csc (Discovery Institute's Center for Science
and Culture).